Plugin interface — screenshot pending
Multi FX

AD061 Descent

Audio Damage

AD061 Descent is a real-time granular delay and reverb effect that transforms audio into evolving, otherworldly textures by capturing incoming sound and breaking it into grains scattered across time and pitch. It combines granular processing with pitch quantization, six-axis randomization, and diffusion control to create everything from subtle thickening and rhythmic delays to vast soundscapes and shimmering effects. The plugin features real-time FFT visualization and an intuitive interface for studio-quality granular sound design.

Key Features

01Granular engine with 1–50 simultaneous grains, adjustable duration, overlap, and envelope shape
02Pitch shifting -24 to +24 semitones with pitch quantization for harmonically-correct intervals
03Six-axis randomization: pitch, pan, position, amplitude, duration, and grain count
04Direction control: forward, reverse, or randomly mixed grain playback
05High-feedback diffusion mode for lush, reverb-like washes
06Tempo-sync or free-running grain timing modes
07Real-time FFT visualization of granular cloud evolution
0835 factory presets and XML-based cross-platform preset manager
$29
MSRP · from Audio Damage
Formats
VST3AUAAXCLAP

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